Architecture has less control over the built environment than traditional narratives suggest.
Cities aren’t shaped by architects; They are shaped by complex processes.
City
Students
Neighbors
Investors
Interactive Urban Simulation — Unreal Engine
This project is an interactive simulation developed in Unreal Engine that explores how architectural decisions impact multiple stakeholders across different sites. Players navigate five contexts and make design choices that influence four competing criteria: the city, investors, students, and neighboring communities.
The simulation demonstrates that no single decision satisfies all actors; instead, architecture operates within a constant negotiation of priorities. The project reframes design as a balancing act where the architect mediates between social, economic, and urban forces.